Role

Parse. Role

Represents a Role on the Parse server. Roles represent groupings of Users for the purposes of granting permissions (e.g. specifying an ACL for an Object). Roles are specified by their sets of child users and child roles, all of which are granted any permissions that the parent role has.

Roles must have a name (which cannot be changed after creation of the role), and must specify an ACL.

Constructor

new Role(name, acl)

Parameters:
Name Type Description
name String

The name of the Role to create.

acl Parse.ACL

The ACL for this role. Roles must have an ACL. A Parse.Role is a local representation of a role persisted to the Parse cloud.

Extends

Members

attributes

Prototype getters / setters

Inherited From:

createdAt :Date

The first time this object was saved on the server.

Properties:
Name Type Description
createdAt
Inherited From:
Type:
  • Date

updatedAt :Date

The last time this object was updated on the server.

Properties:
Name Type Description
updatedAt
Inherited From:
Type:
  • Date

Methods

_getId()

Returns a local or server Id used uniquely identify this object

Inherited From:

_getStateIdentifier()

Returns a unique identifier used to pull data from the State Controller.

Inherited From:

add(attr, item) → {ParseObject|Boolean}

Atomically add an object to the end of the array associated with a given key.

Inherited From:
Parameters:
Name Type Description
attr String

The key.

item

The item to add.

Returns:
Type:
ParseObject | Boolean

addAll(attr, items)

Atomically add the objects to the end of the array associated with a given key.

Inherited From:
Parameters:
Name Type Description
attr String

The key.

items Array.<Object>

The items to add.

addAllUnique(attr, items)

Atomically add the objects to the array associated with a given key, only if it is not already present in the array. The position of the insert is not guaranteed.

Inherited From:
Parameters:
Name Type Description
attr String

The key.

items Array.<Object>

The objects to add.

addUnique(attr, item)

Atomically add an object to the array associated with a given key, only if it is not already present in the array. The position of the insert is not guaranteed.

Inherited From:
Parameters:
Name Type Description
attr String

The key.

item

The object to add.

clear() → {ParseObject|boolean}

Clears all attributes on a model

Inherited From:
Returns:
Type:
ParseObject | boolean

clone() → {Parse.Object}

Creates a new model with identical attributes to this one.

Inherited From:
Returns:
Type:
Parse.Object

destroy(options) → {Promise}

Destroy this model on the server if it was already persisted.

Inherited From:
Parameters:
Name Type Description
options Object

Valid options are:

  • useMasterKey: In Cloud Code and Node only, causes the Master Key to be used for this request.
  • sessionToken: A valid session token, used for making a request on behalf of a specific user.

Returns:
Type:
Promise

A promise that is fulfilled when the destroy completes.

dirty(attr) → {Boolean}

Returns true if this object has been modified since its last save/refresh. If an attribute is specified, it returns true only if that particular attribute has been modified since the last save/refresh.

Inherited From:
Parameters:
Name Type Description
attr String

An attribute name (optional).

Returns:
Type:
Boolean

dirtyKeys() → {Array.<String>}

Returns an array of keys that have been modified since last save/refresh

Inherited From:
Returns:
Type:
Array.<String>

equals(other) → {Boolean}

Determines whether this ParseObject is equal to another ParseObject

Inherited From:
Parameters:
Name Type Description
other Object

An other object ot compare

Returns:
Type:
Boolean

escape(attr)

Gets the HTML-escaped value of an attribute.

Inherited From:
Parameters:
Name Type Description
attr String

The string name of an attribute.

existed() → {Boolean}

Returns true if this object was created by the Parse server when the object might have already been there (e.g. in the case of a Facebook login)

Inherited From:
Returns:
Type:
Boolean

fetch(options) → {Promise}

Fetch the model from the server. If the server's representation of the model differs from its current attributes, they will be overriden.

Inherited From:
Parameters:
Name Type Description
options Object

Valid options are:

  • useMasterKey: In Cloud Code and Node only, causes the Master Key to be used for this request.
  • sessionToken: A valid session token, used for making a request on behalf of a specific user.
  • include: The name(s) of the key(s) to include. Can be a string, an array of strings, or an array of array of strings.

Returns:
Type:
Promise

A promise that is fulfilled when the fetch completes.

fetchWithInclude(keys, options) → {Promise}

Fetch the model from the server. If the server's representation of the model differs from its current attributes, they will be overriden.

Includes nested Parse.Objects for the provided key. You can use dot notation to specify which fields in the included object are also fetched.

Inherited From:
Parameters:
Name Type Description
keys String | Array.<(string|Array.<string>)>

The name(s) of the key(s) to include.

options Object

Valid options are:

  • useMasterKey: In Cloud Code and Node only, causes the Master Key to be used for this request.
  • sessionToken: A valid session token, used for making a request on behalf of a specific user.

Returns:
Type:
Promise

A promise that is fulfilled when the fetch completes.

get(attr)

Gets the value of an attribute.

Inherited From:
Parameters:
Name Type Description
attr String

The string name of an attribute.

getACL() → {Parse.ACL}

Returns the ACL for this object.

Inherited From:
See:
Returns:
Type:
Parse.ACL

An instance of Parse.ACL.

getName() → {String}

Gets the name of the role. You can alternatively call role.get("name")

Returns:
Type:
String

the name of the role.

getRoles() → {Parse.Relation}

Gets the Parse.Relation for the Parse.Roles that are direct children of this role. These roles' users are granted any privileges that this role has been granted (e.g. read or write access through ACLs). You can add or remove child roles from this role through this relation.

This is equivalent to calling role.relation("roles")

Returns:
Type:
Parse.Relation

the relation for the roles belonging to this role.

getUsers() → {Parse.Relation}

Gets the Parse.Relation for the Parse.Users that are direct children of this role. These users are granted any privileges that this role has been granted (e.g. read or write access through ACLs). You can add or remove users from the role through this relation.

This is equivalent to calling role.relation("users")

Returns:
Type:
Parse.Relation

the relation for the users belonging to this role.

has(attr) → {Boolean}

Returns true if the attribute contains a value that is not null or undefined.

Inherited From:
Parameters:
Name Type Description
attr String

The string name of the attribute.

Returns:
Type:
Boolean

increment(attr, amount)

Atomically increments the value of the given attribute the next time the object is saved. If no amount is specified, 1 is used by default.

Inherited From:
Parameters:
Name Type Description
attr String

The key.

amount Number

The amount to increment by (optional).

initialize()

Public methods

Inherited From:

isNew() → {Boolean}

Returns true if this object has never been saved to Parse.

Inherited From:
Returns:
Type:
Boolean

isValid() → {Boolean}

Checks if the model is currently in a valid state.

Inherited From:
Returns:
Type:
Boolean

newInstance() → {Parse.Object}

Creates a new instance of this object. Not to be confused with clone()

Inherited From:
Returns:
Type:
Parse.Object

op(attr) → {Parse.Op}

Returns an instance of a subclass of Parse.Op describing what kind of modification has been performed on this field since the last time it was saved. For example, after calling object.increment("x"), calling object.op("x") would return an instance of Parse.Op.Increment.

Inherited From:
Parameters:
Name Type Description
attr String

The key.

Returns:
Type:
Parse.Op

The operation, or undefined if none.

relation(String) → {Parse.Relation}

Gets a relation on the given class for the attribute.

Inherited From:
Parameters:
Name Type Description
String

attr The attribute to get the relation for.

Returns:
Type:
Parse.Relation

remove(attr, item)

Atomically remove all instances of an object from the array associated with a given key.

Inherited From:
Parameters:
Name Type Description
attr String

The key.

item

The object to remove.

removeAll(attr, items)

Atomically remove all instances of the objects from the array associated with a given key.

Inherited From:
Parameters:
Name Type Description
attr String

The key.

items Array.<Object>

The object to remove.

revert()

Clears any changes to this object made since the last call to save()

Inherited From:

save(options) → {Promise}

Set a hash of model attributes, and save the model to the server. updatedAt will be updated when the request returns. You can either call it as:

  object.save();
or
  object.save(null, options);
or
  object.save(attrs, options);
or
  object.save(key, value, options);

For example,

  gameTurn.save({
    player: "Jake Cutter",
    diceRoll: 2
  }).then(function(gameTurnAgain) {
    // The save was successful.
  }, function(error) {
    // The save failed.  Error is an instance of Parse.Error.
  });

Inherited From:
Parameters:
Name Type Description
options Object

Valid options are:

  • useMasterKey: In Cloud Code and Node only, causes the Master Key to be used for this request.
  • sessionToken: A valid session token, used for making a request on behalf of a specific user.

Returns:
Type:
Promise

A promise that is fulfilled when the save completes.

set(key, value, options) → {Boolean}

Sets a hash of model attributes on the object.

You can call it with an object containing keys and values, or with one key and value. For example:

  gameTurn.set({
    player: player1,
    diceRoll: 2
  }, {
    error: function(gameTurnAgain, error) {
      // The set failed validation.
    }
  });

  game.set("currentPlayer", player2, {
    error: function(gameTurnAgain, error) {
      // The set failed validation.
    }
  });

  game.set("finished", true);

Inherited From:
Parameters:
Name Type Description
key String

The key to set.

value

The value to give it.

options Object

A set of options for the set. The only supported option is error.

Returns:
Type:
Boolean

true if the set succeeded.

setACL(acl, options) → {Boolean}

Sets the ACL to be used for this object.

Inherited From:
See:
Parameters:
Name Type Description
acl Parse.ACL

An instance of Parse.ACL.

options Object
Returns:
Type:
Boolean

Whether the set passed validation.

setName(name, options)

Sets the name for a role. This value must be set before the role has been saved to the server, and cannot be set once the role has been saved.

A role's name can only contain alphanumeric characters, _, -, and spaces.

This is equivalent to calling role.set("name", name)

Parameters:
Name Type Description
name String

The name of the role.

options Object

Standard options object with success and error callbacks.

toJSON() → {Object}

Returns a JSON version of the object suitable for saving to Parse.

Inherited From:
Returns:
Type:
Object

toPointer() → {Pointer}

Gets a Pointer referencing this Object.

Inherited From:
Returns:
Type:
Pointer

unset(attr)

Remove an attribute from the model. This is a noop if the attribute doesn't exist.

Inherited From:
Parameters:
Name Type Description
attr String

The string name of an attribute.

validate(attrs)

You should not call this function directly unless you subclass Parse.Object, in which case you can override this method to provide additional validation on set and save. Your implementation should return

Overrides:
See:
Parameters:
Name Type Description
attrs Object

The current data to validate.

Returns:

False if the data is valid. An error object otherwise.